Trade System plugin - RPG Maker MZ
A downloadable tool
Demo video:
Plugin details:
A trading system plugin recreated from the .hack//G.U. game.
You can choose to use the default window skin of your project or the semi-hack-gu UI.
Terms of Usage:
- This is a paid plugin. If you acquired it for free, you are not allowed to use it in any of your games. Purchase the plugin from the url specified in the plugin description (https://coffeenahc.itch.io/) if you don't own it.
- You are allowed to make changes to the plugin. Just don't claim that you made the plugin by yourself.
- You are not allowed to redistribute this plugin or resell it as your own, regardless if you've made changes or not.
- Commercial or Non-commercial use. No attributions required.
- I am open for commissions should you wish to upgrade the plugin or change parts of it according to your preference. You can contact me at the above link or visit my fiverr page or discord.
How to install:
- Add the plugin to your 'js/plugins' folder
- Add the 'gbro_images' folder to your '/img' folder
- Activate the plugin in the Plugin Manager
✨Screenshots✨
Status | Released |
Category | Tool |
Author | coffeenahc |
Tags | mz, plugins, RPG Maker, RPG Maker MZ, tools |
Purchase
In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Comments
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This is an awesome plugin! Just purchased and currently implementing!
I was wondering: Would it be possible to eliminate a few unnecessary button presses / add a few features? Some thoughts:
1. Make it such that single (1/1) items don't need to be selected twice.
2. If possible, get rid of the initial button press to start trading. When the trade starts, players would be able to initiate the item selection screen without first needing to choose whose inventory (while still being able to move back and forth between "player" <-> "trade" <-> "seller"). This would eliminate an unnecessary button press.
3. Make the help toolbar at the bottom of the screen shorter (or adjustable).
4. Allow the dev to choose which button is used to show more info (currently "tab").
5. Allow player to choose font of trader/player's names. Currently, they are different from the font used elsewhere in my game.
I stayed true to the original trade system as implemented in the reference game (.hack// G.U.) with regards to the button presses. Your suggestions are noted and I'll see if I can implement them when I have free time to update my shop's plugins.
Thanks for the response! That makes sense, though a more customizable trading system is a much-needed plugin that I haven't been able to find elsewhere, so you'd have the market cornered!
I'm happy to chat if you're open to doing a commission to add probably just the first and second feature (though I am but a poor therapist / video game dev!) If you're interested, feel free to email me at moonsoulgamescompany@gmail.com. If not, no sweat : )
I do accept commissions. You can reach me through this link.
I know this is a difficult request to actually commit to, but I've been trying to find a plugin to emulate the chaos gate functionality in the .hack// series. Is this something you would consider making a plugin for?
It's not hard, but I am working on a game project at the moment. Free requests will have to wait until I'm free and I feel like adding it to my store. Paid commissions are prioritized, on the other hand.
Thanks for the reply! I'm not in a rush, so I can wait. I'd definitely be happy to pay for that type of plugin even so, as it is a main function I'm trying to implement in my own game project. I just haven't had any luck finding anything that works the way I need it to.