A downloadable tool

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Demo video:


Plugin details:

- A recreation of Ninja Saga's battle ui where skills and commands are readily available on the screen using image buttons. Gets rid of the party command and actor command windows and replaces them with swappable image buttons. 

- Adds a battler hud under enemy and actor sprites.

- UI elements are changeable and you can choose where to position them as well. 

- Skill swap / skill equip feature is included.


Terms of Usage:

 - This is a paid plugin. If you acquired it for free, you are not allowed to use it in any of your games. Purchase the plugin from the url specified in the plugin description (https://coffeenahc.itch.io/) if you don't own it.

 - You are allowed to make changes to the plugin. Just don't claim that you made the plugin by yourself.  

- You are not allowed to redistribute this plugin or resell it as your own, regardless if you've made changes or not.

- Commercial or Non-commercial use. No attributions required.


How to install:

- Add the plugin to your 'js/plugins' folder

- Activate the plugin in the Plugin Manager 

- Add the '/gbccoffee/nsbattleui/' directory under the 'img' folder of your project

- Add the 'gbccoffee/nsskillicons/' directory under the 'img' folder of your project


✨Screenshots✨



Purchase

Buy Now$5.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

GBCCoffee_NinjaSagaSkillEquip.js 12 kB
GBCCoffee_NinjaSagaBattleUI.js 39 kB
Ninja Saga Battle UI DEMO.zip 92 MB

Comments

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Hi Coffee! I tested out the plugin and really liked it. However, I observed two bugs.

1) I noticed when escaping the battle, the UI remains on screen and blocks out parts of the "%'s party has started to escape" text box.

2) Some special skills that are placed on top have the skill description cut off at the top by the game window.

I have some suggestions for some options if you're open to them.

1) Would it be possible to move the special skills list onto the right hand side instead? So in my case there would only be 5 normal skills on the left-hand side and 5 special skills on the right-hand side, leaving the middle space empty. I tried editing it but it just removes the UI entirely lol

2) Would it be possible to automatically equip the skills as players unlock them? I plan on having a set skill pool on each character and instead of having to go through a skill equip screen, is it possible for players to unlock the skills as they level up?

3) Would it be possible to swap the "Guard" command to "Swap" (team members in waiting) instead? I plan on individualizing the Guard command for each character so if this is possible it would be amazing!

4) Since we can open the items menu, can we also swap equipment in battle? I know there's a plugin that came in with MZ but it doesn't seem to work for me with this one.

5) One UI option, would it be possible to move the player health/mp bars to the bottom instead? I'm planning on using taller battlers and the current UI settings block out most of the characters. Even if it's just showing the hp/mp/tp bar and the names at the bottom would be great!

Sorry if these seem too much, I just had some ideas that I thought might be good to share. Thanks again for the plugin!

I have uploaded a fix (v.1.2) to address the two issues you've mentioned.

Suggestion #1 is already a feature of the plugin where you can reposition the skill and command slots from the plugin's parameters. The parameter takes in an array [x, y] to define the position. There might be a formatting error with your input that's why it's not showing.

Does this battle UI work with standard keyboard and gamepad buttons or is it only usable with mouse / touch?

Only mouse and touch atm. I'll add your idea of keyboard and gamepad support to my list of to dos. 

Would it be possible to make a compatibility patch for the skill equip plugin with VisuStella's SkillsStatesCore Plugin?

Yes, but it'll have to be commissioned work.